Category: iPhone
ibeacon

6:00p.m. You step out of a cab and head towards the stadium. It’s Game day, the day you’ve been waiting for. Red Sox vs. Mets. Your phone begins to vibrates. “Welcome to Citi Field”, you read, along with the game information, and a personalized stadium guide. As you approach the gates your ticket barcode pops-up […]

app

How much does an app cost? It’s a question we hear a lot. I mean I LOT. I can understand the uncertainly around how much an app costs, as there isn’t much information about it. Apps are very new. There aren’t any established CMS’s for apps, they have to be developed natively (i.e. using native code […]

iOS Design Tools

It is challenging and interesting to be a part of something so rapidly growing as mobile industry. The number of instruments and tools created to help iOS design teams and developers has increased rapidly. We decided to keep track of them and made CreativeWorkTools.com – a list of tools for creative teams. We’d like to introduce […]

cell

103% of Americans today own activated phones, which means that many people are carrying two phones or more in this smartphone-centric country. Reportedly, many business people are stuck carrying one strictly-business cell phone and a second personal smartphone for family emergencies and casual calling. This is one reason that forward-thinking companies have reconsidered the BYOD (bring […]

mobile

The fast-paced world of mobile apps may benefit from a software development method that aims to boost efficiency and flexibility: DevOps. DevOps, which borrows concepts from the Agile software movement, seeks to pull together the development and IT operations sides of an organization. That can prove difficult, since developers tend to favor change while operations […]

android

It’s one of the biggest mysteries in wireless these days: More people worldwide own Android smartphones and tablets, yet iOS devices often drive the lion’s share of Web traffic from handheld devices. For example, during the first five weeks of 2013, iOS devices drove almost 7 percent of all traffic on non-cellular networks — while […]

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